Design · Visual & Physical

Screen, surface, and form.

Interfaces that move people, objects that exist in the real world, and the renders that live between both. UX/UI, 3D modelling, and fabricated pieces — built with Figma, Blender, and a Bambu Lab.

01

UX / UI Design

Product interfaces, app flows, and interactive prototypes. Designed in Figma — from low-fi wireframes to full hi-fi systems with component libraries and design tokens.

02

3D Design

Models, renders, and environments built in Blender and Cinema 4D. From AR assets and exhibition props to standalone renders and product visualisations.

03

3D Printed

Physical objects from the printer. FDM and SLA work on Bambu Lab and Creality — exhibition props, wearable prototypes, custom enclosures, and objects that started as a render.

Design is the decision before the build.

Every project starts in Figma or Blender before a line of code is written or a print bed is loaded. If you need something designed well before it's built — that's the brief.